Author: Laurence D. Finston.
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Last updated: April 29, 2006
Top | |
Introduction | |
Classifying Points with Respect to a Cuboid | |
Intersections | |
Cuboid–Linear Path | |
Cuboid–Plane | |
Contact |
The type cuboid in the 3DLDF language corresponds to class Cuboid in the C++ code. class Cuboid is defined in the file cuboid.web. class Cuboid already existed in Release 1.1.5.1, so it's documented in the manual. This web page contains examples and illustrations of newer features.
points can be classified according to their position with respect to a cuboid by using the location operator:
cuboid c; c := unit_cuboid scaled (20, 16, 10) rotated (-20, 15); draw c; point p[]; p0 := (0, 1, 1); message "p0 location c:"; show p0 location c; rectangle r[]; r0 := get_rectangle 0 c; p1 := mediate(get_point 0 r0, get_point 3 r0, 1/3); message "p1 location c:"; show p1 location c; r1 := get_rectangle 4 c; p2 := mediate(get_point 0 r1, get_point 2 r1) shifted (0, 2); message "p2 location c:"; show p2 location c; end;
location returns one of the following numerical values:
0: | The point lies on the surface of the cuboid. | |
1: | The point lies within the cuboid. | |
-1: | The point lies outside the cuboid. | |
INVALID_NUMERIC: | An error occurred. |
In the following image, p0 lies inside the cuboid, p1 on one of its edges, p2 on one of its faces, and p3 outside of it. The complete 3DLDF code for generating this image can be found in cubd_01.ldf.
2005.12.16.
The following four images illustrate the intersections of a
cuboid and a linear path.
The 3DLDF code for generating these images is in
cubd_02.ldf.
Perspective Projection
Parallel Projection, X-Z Plane
Parallel Projection, X-Y Plane
Parallel Projection, Z-Y Plane
2005.12.16.
The following four images illustrate the intersection of a
cuboid and a plane, which, in general,
is a polygon. It could also be a point, but I haven't accounted
for this case yet. The 3DLDF code for generating these images is in
cubd_06.ldf.
Parallel Projection, X-Z Plane (scaled 3/4 size)
Parallel Projection, X-Y Plane (scaled 3/4 size)
Parallel Projection, Z-Y Plane (scaled 3/4 size)