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In our example, we had to list all the object files twice in the rule for edit (repeated here):
edit : main.o kbd.o command.o display.o \ insert.o search.o files.o utils.o cc -o edit main.o kbd.o command.o display.o \ insert.o search.o files.o utils.o
Such duplication is error-prone; if a new object file is added to the system, we might add it to one list and forget the other. We can eliminate the risk and simplify the makefile by using a variable. Variables allow a text string to be defined once and substituted in multiple places later (see How to Use Variables).
It is standard practice for every makefile to have a variable named
objects
, OBJECTS
, objs
, OBJS
, obj
,
or OBJ
which is a list of all object file names. We would
define such a variable objects
with a line like this in the
makefile:
objects = main.o kbd.o command.o display.o \ insert.o search.o files.o utils.o
Then, each place we want to put a list of the object file names, we can substitute the variable's value by writing `$(objects)' (see How to Use Variables).
Here is how the complete simple makefile looks when you use a variable for the object files:
objects = main.o kbd.o command.o display.o \ insert.o search.o files.o utils.o edit : $(objects) cc -o edit $(objects) main.o : main.c defs.h cc -c main.c kbd.o : kbd.c defs.h command.h cc -c kbd.c command.o : command.c defs.h command.h cc -c command.c display.o : display.c defs.h buffer.h cc -c display.c insert.o : insert.c defs.h buffer.h cc -c insert.c search.o : search.c defs.h buffer.h cc -c search.c files.o : files.c defs.h buffer.h command.h cc -c files.c utils.o : utils.c defs.h cc -c utils.c clean : rm edit $(objects)