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00023 #ifndef INCLUDED_GR_SQUELCH_BASE_FF_H
00024 #define INCLUDED_GR_SQUELCH_BASE_FF_H
00025
00026 #include <gr_block.h>
00027
00028 class gr_squelch_base_ff : public gr_block
00029 {
00030 private:
00031 int d_ramp;
00032 int d_ramped;
00033 bool d_gate;
00034 double d_envelope;
00035 enum { ST_MUTED, ST_ATTACK, ST_UNMUTED, ST_DECAY } d_state;
00036
00037 protected:
00038 virtual void update_state(const float &sample) {};
00039 virtual bool mute() const { return false; };
00040
00041 public:
00042 gr_squelch_base_ff(const char *name, int ramp, bool gate);
00043
00044 int ramp() const { return d_ramp; }
00045 void set_ramp(int ramp) { d_ramp = ramp; }
00046 bool gate() const { return d_gate; }
00047 void set_gate(bool gate) { d_gate = gate; }
00048 bool unmuted() const { return (d_state == ST_UNMUTED || d_state == ST_ATTACK); }
00049
00050 virtual std::vector<float> squelch_range() const = 0;
00051
00052 int general_work (int noutput_items,
00053 gr_vector_int &ninput_items,
00054 gr_vector_const_void_star &input_items,
00055 gr_vector_void_star &output_items);
00056 };
00057
00058 #endif