xcode.c

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00001 /* xcode.c --- Encode and decode application payload in libgsasl session.
00002  * Copyright (C) 2002, 2003, 2004, 2005  Simon Josefsson
00003  *
00004  * This file is part of GNU SASL Library.
00005  *
00006  * GNU SASL Library is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU Lesser General Public License
00008  * as published by the Free Software Foundation; either version 2.1 of
00009  * the License, or (at your option) any later version.
00010  *
00011  * GNU SASL Library is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00014  * Lesser General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU Lesser General Public
00017  * License License along with GNU SASL Library; if not, write to the
00018  * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
00019  * Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #include "internal.h"
00024 
00025 static int
00026 _gsasl_code (Gsasl_session * sctx,
00027              Gsasl_code_function code,
00028              const char *input, size_t input_len,
00029              char **output, size_t * output_len)
00030 {
00031 
00032   if (code == NULL)
00033     {
00034       *output_len = input_len;
00035       *output = malloc (*output_len);
00036       if (!*output)
00037         return GSASL_MALLOC_ERROR;
00038 
00039       memcpy (*output, input, input_len);
00040       return GSASL_OK;
00041     }
00042 
00043   return code (sctx, sctx->mech_data, input, input_len, output, output_len);
00044 }
00045 
00063 int
00064 gsasl_encode (Gsasl_session * sctx,
00065               const char *input, size_t input_len,
00066               char **output, size_t * output_len)
00067 {
00068   Gsasl_code_function code;
00069 
00070   if (sctx->clientp)
00071     code = sctx->mech->client.encode;
00072   else
00073     code = sctx->mech->server.encode;
00074 
00075   return _gsasl_code (sctx, code, input, input_len, output, output_len);
00076 }
00077 
00095 int
00096 gsasl_decode (Gsasl_session * sctx,
00097               const char *input, size_t input_len,
00098               char **output, size_t * output_len)
00099 {
00100   Gsasl_code_function code;
00101 
00102   if (sctx->clientp)
00103     code = sctx->mech->client.decode;
00104   else
00105     code = sctx->mech->server.decode;
00106 
00107   return _gsasl_code (sctx, code, input, input_len, output, output_len);
00108 }

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