Node:Local Bindings, Next:Internal Definitions, Previous:Top Level, Up:Binding Constructs
As opposed to definitions at the top level, which are visible in the whole program (or current module, when Guile modules are used), it is also possible to define variables which are only visible in a well-defined part of the program. Normally, this part of a program will be a procedure or a subexpression of a procedure.
With the constructs for local binding (let
, let*
and
letrec
), the Scheme language has a block structure like most
other programming languages since the days of ALGOL 60. Readers
familiar to languages like C or Java should already be used to this
concept, but the family of let
expressions has a few properties
which are well worth knowing.
The first local binding construct is let
. The other constructs
let*
and letrec
are specialized versions for usage where
using plain let
is a bit inconvenient.
let bindings body | syntax |
bindings has the form
((variable1 init1) ...) that is zero or more two-element lists of a variable and an arbitrary expression each. All variable names must be distinct. A
The init expressions are not allowed to refer to any of the variables. |
let* bindings body | syntax |
Similar to let , but the variable bindings are performed
sequentially, that means that all init expression are allowed to
use the variables defined on their left in the binding list.
A (let* ((a 1) (b a)) b) == (let ((a 1)) (let ((b a)) b)) |
letrec bindings body | syntax |
Similar to let , but it is possible to refer to the variable
from lambda expression created in any of the inits. That is,
procedures created in the init expression can recursively refer to
the defined variables.
(letrec ((even? (lambda (n) (if (zero? n) #t (odd? (- n 1))))) (odd? (lambda (n) (if (zero? n) #f (even? (- n 1)))))) (even? 88)) => #t |
There is also an alternative form of the let
form, which is used
for expressing iteration. Because of the use as a looping construct,
this form (the named let) is documented in the section about
iteration (see Iteration)