A backtrace is a list of the function calls that are currently active in a thread. The usual way to inspect a backtrace of a program is to use an external debugger such as gdb. However, sometimes it is useful to obtain a backtrace programatically from within a program, e.g., for the purposes of logging or diagnostics.
The header file execinfo.h declares three functions that obtain and manipulate backtraces of the current thread.
The
backtrace
function obtains a backtrace for the current thread, as a list of pointers, and places the information into buffer. The argument size should be the number ofvoid *
elements that will fit into buffer. The return value is the actual number of entries of buffer that are obtained, and is at most size.The pointers placed in buffer are actually return addresses obtained by inspecting the stack, one return address per stack frame.
Note that certain compiler optimizations may interfere with obtaining a valid backtrace. Function inlining causes the inlined function to not have a stack frame; tail call optimization replaces one stack frame with another; frame pointer elimination will stop
backtrace
from interpreting the stack contents correctly.
The
backtrace_symbols
function translates the information obtained from thebacktrace
function into an array of strings. The argument buffer should be a pointer to an array of addresses obtained via thebacktrace
function, and size is the number of entries in that array (the return value ofbacktrace
).The return value is a pointer to an array of strings, which has size entries just like the array buffer. Each string contains a printable representation of the corresponding element of buffer. It includes the function name (if this can be determined), an offset into the function, and the actual return address (in hexadecimal).
Currently, the function name and offset only be obtained on systems that use the ELF binary format for programs and libraries. On other systems, only the hexadecimal return address will be present. Also, you may need to pass additional flags to the linker to make the function names available to the program. (For example, on systems using GNU ld, you must pass (
-rdynamic
.)The return value of
backtrace_symbols
is a pointer obtained via themalloc
function, and it is the responsibility of the caller tofree
that pointer. Note that only the return value need be freed, not the individual strings.The return value is
NULL
if sufficient memory for the strings cannot be obtained.
The
backtrace_symbols_fd
function performs the same translation as the functionbacktrace_symbols
function. Instead of returning the strings to the caller, it writes the strings to the file descriptor fd, one per line. It does not use themalloc
function, and can therefore be used in situations where that function might fail.
The following program illustrates the use of these functions. Note that
the array to contain the return addresses returned by backtrace
is allocated on the stack. Therefore code like this can be used in
situations where the memory handling via malloc
does not work
anymore (in which case the backtrace_symbols
has to be replaced
by a backtrace_symbols_fd
call as well). The number of return
addresses is normally not very large. Even complicated programs rather
seldom have a nesting level of more than, say, 50 and with 200 possible
entries probably all programs should be covered.
#include <execinfo.h>
#include <stdio.h>
#include <stdlib.h>
/* Obtain a backtrace and print it to stdout
. */
void
print_trace (void)
{
void *array[10];
size_t size;
char **strings;
size_t i;
size = backtrace (array, 10);
strings = backtrace_symbols (array, size);
printf ("Obtained %zd stack frames.\n", size);
for (i = 0; i < size; i++)
printf ("%s\n", strings[i]);
free (strings);
}
/* A dummy function to make the backtrace more interesting. */
void
dummy_function (void)
{
print_trace ();
}
int
main (void)
{
dummy_function ();
return 0;
}