Previous: BSD Wait Functions, Up: Processes
Here is an example program showing how you might write a function
similar to the built-in system
. It executes its command
argument using the equivalent of `sh -c command'.
#include <stddef.h> #include <stdlib.h> #include <unistd.h> #include <sys/types.h> #include <sys/wait.h> /* Execute the command using this shell program. */ #define SHELL "/bin/sh" int my_system (const char *command) { int status; pid_t pid; pid = fork (); if (pid == 0) { /* This is the child process. Execute the shell command. */ execl (SHELL, SHELL, "-c", command, NULL); _exit (EXIT_FAILURE); } else if (pid < 0) /* The fork failed. Report failure. */ status = -1; else /* This is the parent process. Wait for the child to complete. */ if (waitpid (pid, &status, 0) != pid) status = -1; return status; }
There are a couple of things you should pay attention to in this example.
Remember that the first argv
argument supplied to the program
represents the name of the program being executed. That is why, in the
call to execl
, SHELL
is supplied once to name the program
to execute and a second time to supply a value for argv[0]
.
The execl
call in the child process doesn't return if it is
successful. If it fails, you must do something to make the child
process terminate. Just returning a bad status code with return
would leave two processes running the original program. Instead, the
right behavior is for the child process to report failure to its parent
process.
Call _exit
to accomplish this. The reason for using _exit
instead of exit
is to avoid flushing fully buffered streams such
as stdout
. The buffers of these streams probably contain data
that was copied from the parent process by the fork
, data that
will be output eventually by the parent process. Calling exit
in
the child would output the data twice. See Termination Internals.